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48 Hours Later

8th September 2010

48 Hours Later is a game I developed over two days for the Ludum Dare game development competition. Starting from scratch I wrote this short flash based arcade shooter. The game incorporates bloom-like software shaders and destructible terrains.

Check it out:

https://www.mikecann.co.uk/DumpingGround/ld/18/05/LudumDare18.swf

I blogged about its progress which you can checkout here:

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