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	<title>Comments on: ShadowShader in RenderMonkey</title>
	<atom:link href="http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/feed/" rel="self" type="application/rss+xml" />
	<link>http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/</link>
	<description>mikey see, mikey do!</description>
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		<title>By: mikecann</title>
		<link>http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/comment-page-1/#comment-810</link>
		<dc:creator>mikecann</dc:creator>
		<pubDate>Mon, 30 Aug 2010 13:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.artificial-studios.co.uk/?p=149#comment-810</guid>
		<description>Only 3 years late on this reply, but its very slow. You should check out the recent work by Catalin on the subject: &lt;a href=&quot;http://mikecann.co.uk/programming/shader-based-2d-shadowing/&quot; rel=&quot;nofollow&quot;&gt;http://mikecann.co.uk/programming/shader-based-2d...&lt;/a&gt; </description>
		<content:encoded><![CDATA[<p>Only 3 years late on this reply, but its very slow. You should check out the recent work by Catalin on the subject: <a href="http://mikecann.co.uk/programming/shader-based-2d-shadowing/" rel="nofollow">http://mikecann.co.uk/programming/shader-based-2d&#8230;</a></p>
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		<title>By: MikeCann.co.uk &#187; Blog Archive &#187; Shader Based 2D Shadowing</title>
		<link>http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/comment-page-1/#comment-729</link>
		<dc:creator>MikeCann.co.uk &#187; Blog Archive &#187; Shader Based 2D Shadowing</dc:creator>
		<pubDate>Sun, 15 Aug 2010 11:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.artificial-studios.co.uk/?p=149#comment-729</guid>
		<description>[...] One of Catalin&#8217;s reccent project particularly caught my eye however as I had tried to tackle the same problem several years ago when I was in my final year of university. That is, Dynamic 2D Shadows Calculated on the GPU (http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/) [...]</description>
		<content:encoded><![CDATA[<p>[...] One of Catalin&#8217;s reccent project particularly caught my eye however as I had tried to tackle the same problem several years ago when I was in my final year of university. That is, Dynamic 2D Shadows Calculated on the GPU (<a href="http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/" rel="nofollow">http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/</a>) [...]</p>
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		<title>By: Dominique</title>
		<link>http://mikecann.co.uk/university-projects/shadowshader-in-rendermonkey/comment-page-1/#comment-36</link>
		<dc:creator>Dominique</dc:creator>
		<pubDate>Thu, 29 Mar 2007 21:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.artificial-studios.co.uk/?p=149#comment-36</guid>
		<description>Wow I really wanted to use a 2D Shadow effect in my game. How slow is it?</description>
		<content:encoded><![CDATA[<p>Wow I really wanted to use a 2D Shadow effect in my game. How slow is it?</p>
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