Just thought I would report on a project my friend Michael Lindholm has been working on for a while now. Its Liero but in 3D! As some of you may know I have dabbled with making a remake of Liero several times in the past.
Anyways, it looks like its coming along nicely. He’s gone for a voxel-like engine, with screen space ambient occlusion for shading. Personally I think the effect works really well for the game. Check it out:
If you are interested you should follow his blog for the project: http://liero3d.blogspot.com/