I was in the pub yesterday with Toni and some friends and we saw a painting on the wall that was compleately made up of circles of various sizes with varying borders and none of the circles overlapped.
Well Toni and i got into a discussion of how it could be done in code. I suggested it could be done via a brute force method, she dissagreed and thought that a more mathimatical approch would be better.
Well i decided to have a stab at it this afternoon. Its definately not perfect, but it does create circles tightly packed with no overlapping.
Can anyone do any better?
(P.S. Use FlashDevelop to compile/run this)