Mr Nibbles 3D Posts

Mr Nibbles 3D Development 09 – Animations

Mr Nibbles 3D Development 09 – Animations

Its been a little while since I have posted about Mr Nibbles 3D progress but we have been making progress slowly but surely. After a few hiccups creating and importing animations from C4D we now finally have Mr Nibbles in the game with mostly the correct animations in place, check out this video to see:

As you can see we have a few different idle animations in there which are randomly picked from when Mr Nibbles isn’t moving. Then when he moves he slowly progresses between a walk, run and roll animations.

There is still a few issues with the roll animation but I hope to fix them soon!

Mr Nibbles 3D Development 08 – New Models and Shaders

Mr Nibbles 3D Development 08 – New Models and Shaders

Its been a little while since I have had any time to work on my new game Mr Nibbles 3D but i’m happy to be back developing again. I have conscripted a friend of mine to do the artwork for the game and he has been busy over the last few weeks coming up with some new models of the game.

Check the image above to see his render of Mr Nibbles with his corn ‘nibbles’ or checkout the video below where I show off some new things:

Note this is just a first pass of the models so the animation quality should improve a lot soon, also we are working on a roll animation for when Mr Nibbles moves fast.

The pipes are a first pass too but im hoping to emulate plastic hamster tubes such as:

21021_gallery

I’ve still got quite a bit more work to do on the shaders but I think we are getting there, let me know what you think!

Mr Nibbles – Mobile Testing

Mr Nibbles – Mobile Testing

This will be the last update for a while as I am heading up north WA for 3 weeks from tomorrow but before I went I wanted to get the game running on my iphone so I could test it while I was away. After a few accelerometer tweaks im glad to say that the game works just fine on Android and iOS:

The frame rate is great (on my iphone 5 at least) so im happy with that. While i’m away ill do some pen-and-paper level design, kind of tricky when the levels are 3D but ill give it a go!