Over the Christmas period Microsoft were running a promotion to developers; “Publish your apps to the Windows store before the 23rd of December and we will give you some Microsoft store credit”. Well as I had already spent a whole bunch of time learning how to publish natives desktop apps to the Windows Store during the development of Glancer I thought sure, why not capitalize on that.
FINALLY ITS LIVE!!!! Oh my, it has taken literally months and months to get all the deals sorted but finally now its done and out.
Its Oliver and my latest game. It was supposed to be a quick re-skin of BlastWave, but as usual “quick” was a word that got lost during development as we got excited about it and decided to add more and more features.