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Michael Cann was born during the spring of 1985 in the town of Shrewsbury, and raised by his parents in the town of Newport Shropshire. Ever since he was given his first Sega Mega-Drive he has been fascinated in the inner workings of software and games alike.

Determined to understand how computers and electronics work he set about at an early age with the basic programming language HTML. At-first only creating basic pages out of interest, then creating pages for a developing gaming community. Eventually in his explorations he discovered Java-Script this opened up a whole new avenue of software programming that had previously been unknown to him.

Developing his fascination of all things digital he began experimenting with audio production using various software applications. Around this time he was given his first commercial application of his knowledge, developing a website for the law firm Martin-Kaye. Having discovering there being financial potential as well as endless intellectual potential in computing he was then hooked for life.

During this period he was taking his GCSE's and A’ levels having done very well in both especially in the Maths and Physics departments, allowing him both his primary and secondary choices at University of Artificial Intelligence and robotics at Birmingham and Games Programming ant Huddersfield respectively. The decision was not easy but after much deliberation and thinking, the path of Games was chosen. Ever since he has enjoyed and excelled in every aspect of games programming, allowing him to become one of the few to secure a work placement in a growing games company.


ŠArtificial Studios 2005
mike.cann@gmail.com